November 2018
Beginner to intermediate
342 pages
8h 46m
English
In the previous chapter, we began the process of building FunTime, a little React Native slide tile puzzle game. You saw the overall architecture, how the interface was laid out using absolute positioning, and how the grid of tiles was built.
The one thing you didn’t see is an actual game! What I mean by that is that seeing how the tiles are built and put on the screen is great, and seeing how the control menu works is great, but none of that makes a game. It just makes, well, a tile drawing app.
So, in this chapter, we’re going to look at the two functions that ...
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