December 2007
Intermediate to advanced
608 pages
13h 22m
English
Content preview from Programming C# 3.0, 5th EditionBecome an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,







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Variables and Constants
A variable is a storage location within a method. In the preceding examples, both x and y are variables. You can assign values to your variables, and you can change those values programmatically.
You create a variable by declaring its type and then giving it a name. You can initialize the variable with a value when you declare it, and you can assign a new value to that variable at any time, changing the value held in the variable. Example 3-1 illustrates this.
Example 3-1. Initializing and assigning a value to a variable
using System;
using System.Collections.Generic;
using System.Text;
namespace InitializingVariables
{
class Program
{
static void Main(string[] args)
{
int myInt = 7;
System.Console.WriteLine("Initialized, myInt: {0}",
myInt);
myInt = 5;
System.Console.WriteLine("After assignment, myInt: {0}",
myInt);
}
}
}
Output:
Initialized, myInt: 7
After assignment, myInt: 5Tip
Visual Studio creates a namespace and using directive for every program. To save space, I've omitted these from most of the code examples after this one.
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