Variables and Constants

A variable is a storage location with a type. In the preceding examples, both x and y are variables. Variables can have values assigned to them, and those values can be changed programmatically.

Create a variable by declaring its type and then giving it a name. You can initialize the variable when you declare it, and you can assign a new value to that variable at any time, changing the value held in the variable. This is illustrated in Example 3-1.

Example 3-1. Initializing and assigning a value to a variable

class Values
{
   static void Main( )
   {
      
      int myInt = 7;
      System.Console.WriteLine("Initialized, myInt: {0}", 
         myInt); 
      
      myInt = 5; System.Console.WriteLine("After ...

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