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Programming iOS 5, 2nd Edition
book

Programming iOS 5, 2nd Edition

by Matt Neuburg
March 2012
Intermediate to advanced
1011 pages
31h 11m
English
O'Reilly Media, Inc.
Content preview from Programming iOS 5, 2nd Edition

Chapter 1. Just Enough C

Do you believe in C? Do you believe in anything that has to do with me?

Leonard Bernstein and Stephen Schwartz, Mass

To program for iOS, you need to speak to iOS. Everything you say to iOS will be in accordance with the iOS API. (An API, for application programming interface, is a list or specification of things you are allowed to say when communicating.) Therefore, you will need some knowledge of the C programming language, for two reasons:

  • Most of the iOS API involves the Objective-C language, and most of your iOS programming will be in the Objective-C language; and Objective-C is a superset of C. This means that Objective-C presupposes C; everything that is true of C trickles up to Objective-C. A common mistake is to forget that “Objective-C is C” and to neglect a basic understanding of C.
  • Some of the iOS API involves C rather than Objective-C. Even in Objective-C code, you often need to use C data structures and C function calls. For example, a rectangle is represented as a CGRect, which is a C struct, and to create a CGRect from four numbers you call CGRectMake, which is a C function. The iOS API documentation will very often show you C expressions and expect you to understand them.

The best way to learn C is to read The C Programming Language (PTR Prentice Hall, 1988) by Brian W. Kernighan and Dennis M. Ritchie, commonly called K&R (Ritchie was the creator of C). It is one of the best computer books ever written: brief, dense, and stunningly precise ...

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Publisher Resources

ISBN: 9781449327088Errata Page