APPENDIX A

From Blender 2.49 to Blender 2.58

In Chapter 3, “Blender Modeling and Texturing Basics,” and Chapter 4, “Creating a Low-Poly Animated Character,” you learned to create animated 3D content in Blender. For reasons described in Chapter 3, the version chosen for that was Blender 2.49, an outdated version whose main benefit is up-to-date third-party export tools. This appendix will show you how to translate concepts from Blender version 2.49 to Blender version 2.58, the updated and much-improved version and most recent stable release as of this writing. Forward-looking users will want to learn Blender 2.58, but should be aware that export functionality for certain formats may lag behind. By the time this book is published, it is likely ...

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