Creating a Simple Animation
Animation in Pygame involves displaying a series of images (or frames) in a rapid sequence to create the illusion of motion.
To create an animation, you need a series of images. These frames can be loaded from an image file such as PNG using the pygame.image.load() function. You can load the frames individually or from a directory using functions like os.listdir() to iterate over the files. If you have lots of frames it makes sense to load them from a directory. To keep things simple, we are going to load three frames individually so you can see how the process works. The following loads the png images and places them in a list called image_sprite..
image_sprite = [pygame.image.load(“frame01.png”),
pygame.image.load(“frame02.png”), ...
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