About this Book
This book sets out to accomplish two goals:
For readers who don't know Symbian OS C++ development, this book is a two-week crash-course in developing applications for mobile phones.
For readers who know Symbian OS C++ development, this book explains how to use 10 different technologies in a condensed form. It can be used as a desk reference or to learn a new technology in a familiar environment.
The focus of the book is on the reader being able to manage the time it takes to understand and implement the new concepts in Symbian OS.
Chapter 1 will explain how to set up a development environment. It also contains useful information for you to read while you wait for your software development kit to download and install.
Chapter 2 is about your first HelloWorld application and basic use of the new toolchain.
Chapter 3 explains the essentials of the common Symbian C++ APIs and idioms. Without understanding these, you cannot make much progress.
Chapter 4 is the main course of this book. It consists of recipes for ten self-contained technologies, each explained as a time-bound development learning task. For each technology, the recipes are listed in order of increasing complexity.
Chapter 5 will help you reach the next level of Symbian OS development expertise.
Chapter 6 is dedicated to commercial-grade application development.
This book is by no means an introduction to software development in general or even to the C++ language. The authors expect the readers to be familiar with ...
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