Recreating Built Heritage for Cities: Creating Accurate HBIM 3D Buildings for Use in Unreal Engine 5
by Dr. Deborah Wilson
Acknowledgments
I would like to express my gratitude to Spandana Chatterjee, Acquisitions Editor at Apress, for the opportunity to publish this book. I would also like to thank Deepa Shirley Tryphosa Chellappa for her guidance and feedback and Scott Rafferty, Technical Reviewer, for his thorough and in-depth feedback and encouraging words for several of the chapters.
I would like to thank my student Thomas Dulkys for agreeing to allow his project work with Winchester Castle to be included as an example of the work we have been doing on the Virtual Cities – Winchester 1400 and 1800 project.
I would also like to thank the experts who provided such excellent feedback and encouragement for the Steventon Rectory and HBIM work: Jane Austen House, Chawton, ...
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