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Ruby Best Practices
book

Ruby Best Practices

by Gregory T Brown
June 2009
Intermediate to advanced
336 pages
9h 13m
English
O'Reilly Media, Inc.
Content preview from Ruby Best Practices

Minimizing Mutable State and Reducing Side Effects

Although Ruby is object-oriented, and therefore relies heavily on mutable state, we can write nondestructive code in Ruby. In fact, many of our Enumerable methods are inspired by this.

For a trivial example, we can consider the use case for Enumerable#map. We could write our own naive map implementation rather easily:

def naive_map(array)
  array.each_with_object([]) { |e, arr| arr << yield(e) }
end

When we run this code, it has the same results as Enumerable#map, as shown here:

>> a = [1,2,3,4]
=> [1, 2, 3, 4]
>> naive_map(a) { |x| x + 1 }
=> [2, 3, 4, 5]
>> a
=> [1, 2, 3, 4]

As you can see, a new array is produced, rather than modifying the original array. In practice, this is how we tend to write side-effect-free code in Ruby. We traverse our original data source, and then build up the results of a state transformation in a new object. In this way, we don’t modify the original object. Because naive_map() doesn’t make changes to anything outside of the function, we can say that this code is side-effect-free.

However, this code still uses mutable state to build up its return value. To truly make the code stateless, we’d need to build a new array every time we append a value to an array. Notice the difference between these two ways of adding a new element to the end of an array:

>> a => [1, 2, 3, 4] >> a = [1,2,3] => [1, 2, 3] >> b = a << 1 => [1, 2, 3, 1] >> a => [1, 2, 3, 1] >> c = a + [2] => [1, 2, 3, 1, 2] >> b => [1, 2, 3, 1] >> a => ...
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Publisher Resources

ISBN: 9780596157487Errata Page