Chapter 10. Modules and Namespaces

A Ruby module is nothing more than a grouping of objects under a single name. The objects may be constants, methods, classes, or other modules.

Modules have two uses. You can use a module as a convenient way to bundle objects together, or you can incorporate its contents into a class with Ruby’s include statement.

When a module is used as a container for objects, it’s called a namespace. Ruby’s Math module is a good example of a namespace: it provides an overarching structure for constants like Math::PI and methods like Math::log, which would otherwise clutter up the main Kernel namespace. We cover this most basic use of modules in Recipes 10.5 and 10.7.

Modules are also used to package functionality for inclusion in classes. The Enumerable module isn’t supposed to be used on its own: it adds functionality to a class like Array or Hash. We cover the use of modules as packaged functionality for existing classes in Recipes 10.1 and 10.4.

Module is actually the superclass of Class, so every Ruby class is also a module. Throughout this book we talk about using methods of Module from within classes. The same methods will work exactly the same way within modules. The only thing you can’t do with a module is instantiate an object from it:

Class.superclass    # => Module
Math.class          # => Module
Math.new
# NoMethodError: undefined method `new' for Math:Module

10.1 Simulating Multiple Inheritance with Mixins

Problem

You want to create a class that derives ...

Get Ruby Cookbook, 2nd Edition now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.