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Silverlight 1.0 Unleashed by Adam Nathan

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Chapter 6. Positioning and Transforming Elements

IN THIS CHAPTER

Any useful Silverlight content or application is bound to need more than a single UI element. Canvas is the only UI element in Silverlight 1.0 that can contain child UI elements (other than the special-purpose InkPresenter described in Chapter 7, “Responding to Input Events”), so it is almost always used as the root element. Canvas not only contains UI element children, but also enables you to position them. Canvas has already been used a few times in this book (whenever an example needs more than one UI element), but this chapter examines everything you can do with it.

The bulk of this chapter, however, focuses on a much more exotic set of ...

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