July 2006
Beginner
336 pages
9h 37m
English
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Bibliography
The design chapters in this book are founded on over two decades of amateur and professional experience developing computer games. Nonetheless, the following texts have helped to add structure and conviction to many of the ideas and concepts discussed therein:
Crawford, Chris. The Art of Computer Game Design. Out of print: available online at www.vancouver.wsu.edu/fac/peabody/game-book/Coverpage.html, 1982.
Crawford, Chris. On Game Design. Indianapolis: New Riders Publishing, 2003.
Loftus, Geoffrey and Loftus, Elizabeth. Mind at Play: The Psychology of Video Games. New York: Basic Books, 1983.
Malone, Thomas and Lepper, Mark. “Making ...
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