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Unity Game Development in 24 Hours, Sams Teach Yourself, 4th Edition
book

Unity Game Development in 24 Hours, Sams Teach Yourself, 4th Edition

by Mike Geig
November 2021
Beginner
464 pages
11h 48m
English
Sams
Content preview from Unity Game Development in 24 Hours, Sams Teach Yourself, 4th Edition

Index

Symbols & Numerics

“2 Audio Listeners” message, 77

2D audio, 378, 383

2D games, 205–206

animations, 306

colliders, 216–218

objects, 41, 42

rigidbodies, 216

tilemaps, 221

adding to a scene, 222–223

angled, 224

creating, 222

palettes, 225

2D Scene view, 206–207

3D artists, 303

3D audio, 378, 383

properties, 383

3D models, importing, 44

3D objects, 41

built-in, 42–43

triangles, 42

A

accelerometers, 396, 398

axis mismatches, 397

designing for, 397

using, 397

access modifiers, 129

accessing the transform, 154

Amazing Racer

adding fog, 106

adding textures, 105

character controller, 107–108

design, 101, 103–104

game control objects, 109–111

gamification, 108–109

playtesting, 114–115

rules, 102

scripts

adding, 112

connecting, 113–114

sculpting ...

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Publisher Resources

ISBN: 9780137445219