May 2013
Beginner
696 pages
47h 10m
English
. . .the wisest prophets make sure of the event first.
—Horace Walpole
Objectives
In this chapter you’ll learn:
• Design principles of graphical user interfaces (GUIs).
• How to process mouse and keyboard events.
• How to create and manipulate Panel, ToolTip, MonthCalendar, DateTimePicker, LinkLabel and CheckedListBox controls.
• To create menus, submenus, menu items and checked menu items.
• To create multiple document interface (MDI) programs.
• To use visual inhertiance.
• To create an animation by generating events with a Timer.
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