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3D Game Design with Unreal Engine 4 and Blender
book

3D Game Design with Unreal Engine 4 and Blender

by Jessica Plowman
June 2016
Beginner to intermediate
252 pages
4h 55m
English
Packt Publishing

Overview

Step into the world of 3D game design and unleash your creativity with '3D Game Design with Unreal Engine 4 and Blender.' This comprehensive guide takes you on a journey of leveraging Unreal Engine 4's game development capabilities alongside Blender's 3D modeling and animation tools. With a clear focus on combining these platforms, this book enables you to create breathtaking game environments.

What this Book will help me do

  • Understand the process of designing and building a game level using Unreal Engine 4 and Blender.
  • Master the skills of designing and customizing 3D assets for games in Blender.
  • Learn how to properly transfer and integrate 3D assets into Unreal Engine 4.
  • Explore advanced lighting, animation, and rendering techniques to enhance your games.
  • Develop the knowledge to add dynamic effects and interactivity with sound, particle effects, and blueprints.

Author(s)

Jessica Plowman, a seasoned 3D artist and game designer, has years of experience working with Unreal Engine and Blender. Her practical insights stem from actual projects where she combined cutting-edge game engines with creative 3D animations. Through this book, Jessica shares her expertise in an accessible and engaging way.

Who is it for?

Designed for aspiring and professional 3D game designers who are looking to enhance their skills in creating game environments. Ideal for readers with a foundational knowledge of game design and some familiarity with Blender. This book aims to guide creators aspiring to merge innovative design with advanced tools. Whether you're upskilling or diving into integrating tools, this book is for you.

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Publisher Resources

ISBN: 9781785881466