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97 Things Every Programmer Should Know
book

97 Things Every Programmer Should Know

by Kevlin Henney
February 2010
Beginner
255 pages
6h 10m
English
O'Reilly Media, Inc.
Content preview from 97 Things Every Programmer Should Know

Chapter 11. Code in the Language of the Domain

Dan North

image with no caption

PICTURE TWO CODEBASES. In one, you come across:

if (portfolioIdsByTraderId.get(trader.getId())
    .containsKey(portfolio.getId())) {...}

You scratch your head, wondering what this code might be for. It seems to be getting an ID from a trader object; using that to get a map out of a, well, mapof-maps, apparently; and then seeing if another ID from a portfolio object exists in the inner map. You scratch your head some more. You look for the declaration of portfolioIdsByTraderId and discover this:

Map<int, Map<int, int>> portfolioIdsByTraderId;

Gradually, you realize it might have something to do with whether a trader has access to a particular portfolio. And of course you will find the same lookup fragment—or, more likely, a similar but subtly different code fragment—whenever something cares whether a trader has access to a particular portfolio.

In the other codebase, you come across this:

if (trader.canView(portfolio)) {...}

No head scratching. You don’t need to know how a trader knows. Perhaps there is one of these maps-of-maps tucked away somewhere inside. But that’s the trader’s business, not yours.

Now which of those codebases would you rather be working in?

Once upon a time, we only had very basic data structures: bits and bytes and characters (really just bytes, but we would pretend they were letters and punctuation). Decimals were ...

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Publisher Resources

ISBN: 9780596809515Errata PageSupplemental Content