January 2011
Beginner
552 pages
14h 37m
English

In the preceding chapter, we looked at a game that had a single setup of a game board, and you played until you cleared the board. However, many games have more than one setup. These games create a situation for the player to deal with, then the player gets to take action, and then the next situation is set up. You can think of these as turn-based games.
In this chapter, we look at two such games: memory and deduction. The first game asks the player to watch and repeat a sequence. Each turn, the sequence gets longer, until the player eventually can’t ...
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