March 2013
Intermediate to advanced
346 pages
8h 4m
English
The previous recipes describe OpenGL ES 1.x on the Android NDK. This recipe covers how to use OpenGL ES 2.0 in Android NDK.
Readers are recommended to read the introduction of this chapter before going through this recipe. A lot of graphic basics are covered in the following recipes; it is suggested that we go through them first:
The following steps create an Android project that renders a 3D cube with OpenGL ES 2.0 API in Android NDK:
CubeG2. Set the package name as cookbook.chapter4.cubeg2. Please refer ...