Chapter 1. On Beauty
THIS CHAPTER IS AN EXAMINATION OF WHAT WE MEAN BY BEAUTY in the context of visualization, why it's a worthy goal to pursue, and how to get there. We'll start with a discussion of the elements of beauty, look at some examples and counterexamples, and then focus on the critical steps to realize a beautiful visualization.[1]
What Is Beauty?
What do we mean when we say a visual is beautiful? Is it an aesthetic judgment, in the traditional sense of the word? It can be, but when we're discussing visuals in this context, beauty can be considered to have four key elements, of which aesthetic judgment is only one. For a visual to qualify as beautiful, it must be aesthetically pleasing, yes, but it must also be novel, informative, and efficient.
Novel
For a visual to truly be beautiful, it must go beyond merely being a conduit for information and offer some novelty: a fresh look at the data or a format that gives readers a spark of excitement and results in a new level of understanding. Well-understood formats (e.g., scatterplots) may be accessible and effective, but for the most part they no longer have the ability to surprise or delight us. Most often, designs that delight us do so not because they were designed to be novel, but because they were designed to be effective; their novelty is a byproduct of effectively revealing some new insight about the world.
Informative
The key to the success of any visual, beautiful or not, is providing access to information ...