O'Reilly logo

Beginning Android Tablet Games Programming by Jeremy Kerfs

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Summary

This chapter definitely covered a lot of ground in terms of getting your development environment up and running. You covered the concepts behind Android and how you go about creating games. In the next chapters, you thoroughly examine layouts and how to create an attractive background for a game. Then you create sprites and start adding some flavor to your apps by moving players around the screen. Later chapters add user input, sounds, and AI to finish off your creations.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required