You’ve gone through the process of setting up a real game. With the elements in place, you’re ready to add the features that make the game a fun user experience. You should be comfortable planning a game and organizing the way to handle the sprites and objects that make it up.
As you look to the future, you’ll focus more on the player experience rather than on the limits of your technical abilities. Creating the artwork for a game is often a limiting factor as well, but a fun and creative game can make up for many shortcomings. For now, let’s get your game ready for deployment.