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Building Games with Flutter
book

Building Games with Flutter

by Paul Teale
June 2022
Beginner to intermediate
224 pages
3h 56m
English
Packt Publishing
Content preview from Building Games with Flutter

Part 2: Graphics and Sound

In this part of the book, we will demonstrate how to use the media capabilities of the Flame library to animate graphics and play sound. We will also discuss how to animate the graphics based on input received from the player. Finally, we will discuss level design and how to scale your game across multiple platforms.

This part contains the following chapters:

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Publisher Resources

ISBN: 9781801816984