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Building HTML5 Games with ImpactJS
book

Building HTML5 Games with ImpactJS

by Jesse Freeman
February 2012
Beginner to intermediate content levelBeginner to intermediate
140 pages
3h 16m
English
O'Reilly Media, Inc.
Content preview from Building HTML5 Games with ImpactJS

Preface

About This Book

This relatively short book attempts to cover a very large topic. While this book is considered an introduction to building HTML5 games with Impact, a JavaScript game framework, it is also intended to be a companion guide to help you get started making, and more importantly, finishing your games. I have created a high-level overview of what I consider to be the most important parts of making a game with Impact, along with what you should keep in mind or research further in order to become a better game developer. This book will take you step-by-step through the process of creating a 2D side-scrolling game with Impact, and how to publish it to the web and even package it up as a native iOS app.

I have also worked very hard to condense all this material as much as possible. That being said, when topics are larger than the scope of this book, I do my best to point you in the right direction so you can find more information. Making games is hard work and requires not only technical skills, but also a lot of planning and commitment to completing the project. While following this book may not guarantee a hit game, it will most certainly prepare you to complete the game you start, which any game developer will tell you is probably the hardest part.

Who This Book Is For

Building HTML5 Games with ImpactJS is a book targeting all levels of game developers. Having prior programing knowledge (especially being familiar with JavaScript) doesn’t hurt, but it’s not necessarily ...

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Publisher Resources

ISBN: 9781449331207Supplemental ContentErrata