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C++ High Performance
book

C++ High Performance

by Viktor Sehr, Björn Andrist
January 2018
Intermediate to advanced
374 pages
9h 53m
English
Packt Publishing
Content preview from C++ High Performance

Basic concepts of Boost Compute

Boost Compute has a few basic concepts, which are good to grasp before going further:

  • Device, the equivalent of the actual GPU on which the operations will be executed
  • Context, the context could be considered the gate to the device
  • Queue, a command queue on which you push operations, which are then executed asynchronously via the GPU driver

On top of that, as GPUs in many cases have their own exclusive memory (although it often uses the standard RAM), all containers handled by Boost Compute must be copied to Boost Compute's designated containers before processing, and back to standard containers for further processing by the CPU.

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Publisher Resources

ISBN: 9781787120952Supplemental Content