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C++ High Performance
book

C++ High Performance

by Viktor Sehr, Björn Andrist
January 2018
Intermediate to advanced
374 pages
9h 53m
English
Packt Publishing
Content preview from C++ High Performance

Programmable GPUs

Later on, these operations became programmable, although the programs were written in terms of computer graphics (that is, the memory reads were done in terms of reading colors from a texture, and the result was always written as a color to a texture). These programs are called shaders.

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Publisher Resources

ISBN: 9781787120952Supplemental Content