Index

3D objects. See Objects

3D programs

interface, 1

standardized views, 2

A

Action Safe, 28

Adjust Tangent Angle, 341

Adjust Tangent Length, 341

Advanced Renderer, 115

Air vents, car example, 285–92

booling, 290

modeling preparation, 286

shape definition, 289

Alignment

light source, 166

normals, 39, 269

points, 278

projection, 150

tangent, 341

Align Normals function, 269

Alpha channel, 127–28

alpha maps, 134

defined, 127

illustrated, 128

image usage, 127

See also Channels

Ambient light, 201

Ambient Occlusion, 204–6

availability, 206

defined, 204

illustrated, 205

Ray Length values, 204–5

shader, 319, 327

Animation(s), 337–81

basics, 337

character, 359–81

impressions, 359

keyframes, 338–41

navigation within, 340

parameter,

347–49

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