Skip to Content
Common Design Patterns for Symbian OS: The Foundations of Smartphone Software
book

Common Design Patterns for Symbian OS: The Foundations of Smartphone Software

by Adrian A. I. Issott
December 2008
Intermediate to advanced
443 pages
10h 24m
English
Wiley
Content preview from Common Design Patterns for Symbian OS: The Foundations of Smartphone Software

A.1. Run-time Impact of a New Thread

A.1.1. RAM

The RAM impact of a new thread can change depending on the size of the user stack it is given, as well as the size of the heap it is using. Hence it is only possible to give an absolute minimum figure for RAM usage. A thread uses RAM for the following things:

  • supervisor mode call stack – fixed at 4 KB

  • user mode call stack – absolute minimum of 4 KB if steps are taken to reduce it from the Symbian OS default of 8 KB; some UI vendors raise the default stack size to 20 KB or more and may prevent it from being reduced below this value

  • heap – absolute minimum of 4 KB but can be shared between threads if required

  • objects used by the Kernel to track the thread – approximately 1 KB.

Hence the absolute minimum RAM used by a new thread is 9 KB if the user mode stack is reduced to its minimum and the thread shares the heap of an existing thread. However, the default minimum is at least 17 KB.

A.1.2. Thread Creation

The time taken to create a thread will vary according to how busy the system is, which CPU is present on the device, etc. However to give you some idea of the time needed to create a new thread within an existing process here are some rough figures measured at the time this was written:

  • OMAP1623/ARM9/ARMv5 UREL – 600 microseconds

  • OMAP2420/ARM11/ARMv6 UREL – 300 microseconds

A.1.3. Inter-thread Context Switching

The time to switch between two threads in the same process varies according to how busy the system is, which CPU is present ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Cocoa Programming for OS X: The Big Nerd Ranch Guide

Cocoa Programming for OS X: The Big Nerd Ranch Guide

Aaron Hillegass, Adam Preble, Nate Chandler

Publisher Resources

ISBN: 9780470516355Purchase book