3D camera tracking. See also motion tracking: 2D, versus 112; overview 112; tutorial 112–15
3D cameras 127; creating 128; image plane 130–1; properties, altering 130–1; transforming 129–30; Trapcode Particular, use with 171; views 130
3D layers: ambient light 136; brightness 134; creating 126; diffuse shading 136; lights, setting 134–6; masking 141; materials options 136; shadows, cast 137, 138; Specular Shininess 136–7; transforming 126
3D renders: alpha passes 188–9; ambient occlusion 182–3; beauty pass 179; blending modes 179, 190; depth pass 181–2; diffuse pass 180; glow 183; incandescence 183; matte layers 190; matte pass 182; motion vector passes 186; nonalpha passes 188–9; nonmatte layers 190; normal passes 187 ...
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