April 2015
Intermediate to advanced
584 pages
21h 24m
English
The previous chapters introduced digital design principles and building blocks. In this chapter, we jump up a few levels of abstraction to define the architecture of a computer. The architecture is the programmer’s view of a computer. It is defined by the instruction set (language) and operand locations (registers and memory). Many different architectures exist, such as ARM, x86, MIPS, SPARC, and PowerPC.
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