1. Introduction


Three years ago, when we wrote the first version of this book, we called the changes that were happening to the field of graphic design and publishing “disruptive.” Programs that had been developed to create printed books and magazines were being adapted to create books for digital readers. A new type of document called an “app” was generating great excitement for all types of companies that wanted to get their message on tablet devices. Designers who had mastered print skills suddenly had to get up ...

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