Not all activity leads to learning. Move beyond the myths with an evidence-based approach.
Seasoned technical trainer Ruth Colvin Clark has synthesized the findings of today’s crucial learning research into a noteworthy refresher of her 2010 book. Delve into the foundational ideas of evidence-based practice and discover a clear pathway to applying best practices to the creation of your instructional products.
Follow along as Clark dissects popular training myths and offers best practice guidelines. You’ll drill into the evidence on use of graphics, text, and audio and walk away with tactics for implementing two of the most powerful instructional methods associated with learning: examples and practice.
This book covers:
research behind the limits of the human memory, the value of graphics, balancing activity with learning—and how to apply it to training practices the power of examples, practice, and feedback brand-new material on scenario-based learning and games.