September 2019
Beginner
512 pages
12h 52m
English
If you remember, we can compose multiple transformations by using the Matrix4 class. For animations, things are similar; we can combine animations, run one after another, and play them—it's all in our hands. To create a composed animation, we can simply create multiple transformation values based on a single Animation object.
By doing that, we can achieve something like this:

Thinking in a simple way, we can follow these steps:
class _ComposedAnimationsState extends State<ComposedAnimations> with SingleTickerProviderStateMixin { ...Read now
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