Book description
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the shooter games genre. This focused guides gives you exactly what you need. It walks you through the process of designing for the shooter game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.
Product information
- Title: Fundamentals of Shooter Game Design
- Author(s):
- Release date: December 2014
- Publisher(s): New Riders
- ISBN: 9780133812480
You might also like
book
The Art of Game Design, 3rd Edition
The Art of Game Design guides you through the design process step-by-step, helping you to develop …
book
Inclusive Design for a Digital World: Designing with Accessibility in Mind
What is inclusive design? It is simple. It means that your product has been created with …
book
C# Game Programming Cookbook for Unity 3D, 2nd Edition
This second edition of C# Game Programming Cookbook for Unity 3D expounds upon the first with …
book
Radar Trends to Watch: September 2023
Read about the latest developments on O'Reilly Media's Radar.