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Hands-On Unity 2021 Game Development - Second Edition
book

Hands-On Unity 2021 Game Development - Second Edition

by Nicolas Alejandro Borromeo
August 2021
Beginner
710 pages
16h 50m
English
Packt Publishing

Overview

This hands-on guide to Unity, "Hands-On Unity 2021 Game Development," equips you with the tools to create professional games. Whether you're exploring Unity for the first time or expanding your knowledge, this book covers all the essentials from game design to leveraging Unity's advanced features, allowing you to craft stunning 2D, 3D, and AR experiences.

What this Book will help me do

  • Master the Unity Game Engine by creating games step by step while applying concepts as learned.
  • Utilize C and Unity's visual scripting to customize physics, gameplay, and user interface components.
  • Develop rich graphical effects using Shader Graph, Universal Render Pipeline, and postprocessing tools.
  • Incorporate animations, sound, and particle effects to bring your game to life.
  • Build AR experiences with Unity's AR Foundation to explore augmented reality game development.

Author(s)

Nicolas Alejandro Borromeo, the author of this guide, is an experienced game developer and Unity enthusiast. His approach to teaching focuses on practical, real-world applications of Unity and scripting techniques, catering to readers of different levels, from beginners to experienced developers, ensuring a comprehensive learning experience.

Who is it for?

This book is ideal for aspiring and current game developers eager to master Unity, along with its 2D, 3D, and AR capabilities. Whether you're a complete beginner or someone with basic game development skills, this book will help you expand your expertise. Professionals looking to migrate to Unity or utilize its latest tools will also find it invaluable. Some prior experience with C programming is helpful for scoring maximum insights.

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Publisher Resources

ISBN: 9781801071482