April 2022
Beginner to intermediate
476 pages
9h 54m
English
Now that we've got a working app and we're drawing to the screen, we can start making something that actually looks like a game. That means rendering sprites, which is just a fancy way of saying drawing pictures. So, in this chapter, we'll start by defining what those pictures are by doing a little bit of game design, and then we'll render a static sprite to the screen. Since a static picture is a pretty boring game, we'll even get the sprite animating too.
In this chapter, we'll do the following:
By the end of this chapter, you'll be drawing characters instead of ...
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