Skip to Main Content
GPU Computing Gems Emerald Edition
book

GPU Computing Gems Emerald Edition

by Wen-mei W. Hwu
January 2011
Intermediate to advanced content levelIntermediate to advanced
886 pages
28h 35m
English
Morgan Kaufmann
Content preview from GPU Computing Gems Emerald Edition
Chapter 34. Experiences on Image and Video Processing with CUDA and OpenCL
Alptekin Temizel, Tugba Halici, Berker Logoglu, Tugba Taskaya Temizel, Fatih Omruuzun and Ersin Karaman
This chapter will be helpful to those, in particular academicians and professionals, who work with compute- and data-intensive image and video processing algorithms.
The chapter addresses the technical challenges and experiences associated with the domain-related algorithms implemented on GPU architectures specifically by using CUDA and OpenCL with an emphasis on real-time issues and optimization. We present a series of implementations on background subtraction and correlation algorithms, each of which addresses different aspects of GPU programming issues, including ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

GPU Gems 3

GPU Gems 3

Hubert Nguyen
OpenGL – Build high performance graphics

OpenGL – Build high performance graphics

Muhammad Mobeen Movania, David Wolff, Raymond C. H. Lo, William C. Y. Lo

Publisher Resources

ISBN: 9780123849885