November 2011
Intermediate to advanced
560 pages
17h 46m
English
Introduction
In engineering simulation, there is a strong quest for more computational power in order to run larger models and get shorter turn-around time. The massively parallel architecture of GPU has been proven to be suitable for many of the key algorithmic patterns used in engineering simulations such as structured grids, unstructured grids, dense and sparse matrix operations, spectral methods, particle methods, and so on.
In the past few years, GPU computing techniques are beginning to be widely adopted in production engineering simulation codes. In the near future, research will be needed on porting more complex numerical algorithms and codes to GPU, some of which are not very suitable ...
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