March 2012
Intermediate to advanced
281 pages
7h 27m
English

In this chapter, I introduce the concept of open web game development using technologies such as HTML5 and JavaScript. I cover the various features that these technologies provide, including such gems as the Gamepad API, which allows you to break away from keyboard and mouse input. Towards the end of the chapter, I cover the current method of distributing and making money from your games, as well as highlighting the events that must happen for the web to become a viable platform for game development.
My name is Rob Hawkes. I am a serial experimenter who specializes in JavaScript development. ...
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