Index
A
Almost Native Graphics Layer Engine (ANGLE), 136
Angry Birds game, 9, 11, 64, 93
Animation engine
bike game, 197
clearInterval()method, 202
CycleBlob, 197
main() function, 201
mesh pre-processing stage, 198
pre-processing, 199
requestAnimationFrame()method, 202–204
setInterval(func, timeout), 202
speed and measurements, 199
steps, 197
toV vector, 198
Artistic track screenshot, 65
A to B game
18 levels, 17
brainstorming phase, 18
design background, 16
development stages, 19
Infinite Loop, screenshot, 17
influence and inspiration, 17–18
inspiration to execution, 23
post-production and release, ...
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