March 2012
Intermediate to advanced
281 pages
7h 27m
English

Almost Native Graphics Layer Engine (ANGLE), 136
Angry Birds game, 9, 11, 64, 93
Animation engine
bike game, 197
clearInterval()method, 202
CycleBlob, 197
main() function, 201
mesh pre-processing stage, 198
pre-processing, 199
requestAnimationFrame()method, 202–204
setInterval(func, timeout), 202
speed and measurements, 199
steps, 197
toV vector, 198
Artistic track screenshot, 65
A to B game
18 levels, 17
brainstorming phase, 18
design background, 16
development stages, 19
Infinite Loop, screenshot, 17
influence and inspiration, 17–18
inspiration to execution, 23
post-production and release, ...
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