February 2018
Beginner
462 pages
10h 40m
English
In the beginning there was a loop.
A loop that trapped an external stimulus. A stimulus that caused the world to move a tiny bit. A tiny bit of movement that resulted in a collision. A collision that fed back to the world outside.
There was a game!
By starting from simple principles, you’ve built a full-featured game from the ground up. Where there was nothing, there now stands … well, something. Something kind of fun. The gap between reality and the game ideas in your head has narrowed. What will you make next? A tower defense survival game? A sailboat exploration game? An RPG about librarians? It’s up to you; you have all the tools you need to create entire worlds. You’ve reached an achievement ...
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