From Hackathon Hype to Human-Centered Design: A Lesson in ListeningAccess at Events and Live ExperiencesWhat Accessibility Can Look Like at Events?Accessibility with Live EventsEuropean Accessibility ActEntertainment, Everywhere: A Global Look at Accessibility and InclusionA Broader MovementDesigning for Access: Inputs, Outputs, and What I’d Do DifferentlyInputs Are How People InteractOutputs Are How People Experience ItBuilding Accessibility into EntertainmentBooks, Publishing and MediaSocial Media, Events, and ConnectionSocial Media and Accessible StorytellingWhat Designers Can ConsiderCreators, Community, and RepresentationConclusion