August 2018
Intermediate to advanced
524 pages
14h 45m
English
In this chapter, we will program a web application. We will build on what we have achieved already and create a web version of the Mastermind game. This time, it will not only run alone, guessing and answering the number of positions and matched colors, but also communicate with the user, asking for the answers to the guesses. This will be a real game that you can play with. Web programming is extremely important for Java developers. Most of the programs are web applications. The universal client available on the internet is the web browser. The thin-client, web browser-based architecture is widely accepted in enterprises as well. There are only a few exceptions when the architecture has something ...