August 2015
Intermediate to advanced
246 pages
4h 21m
English
The Framebuffer represents a helpful tool for the graphical content of Kivy. It is an offscreen tool where we can draw any complex set of instructions. We render this offscreen tool and use it on the canvas as a whole.
You need to have cleared the recipes in Chapter 5, Graphics – Canvas and Instructions, to understand this recipe because you need to be able to differentiate between the Framebuffer and the canvas.
To complete this recipe, we will use just one Python file that has four rectangles with a texture that we are going to create in the Framebuffer. Follow these steps:
Fbo package.MyW class.__init()__ ...Read now
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