August 2015
Intermediate to advanced
246 pages
4h 21m
English
An asynchronous data loader permits to load images even if its data is not available. It has diverse applications, but the most common is to load images from the Internet, because this makes our app always useful even in the absence of Web connectivity. In this recipe, we will generate an app that loads an image from the Internet.
We did a similar image loading in the Creating and Using Atlas recipe of the Chapter 6, Advanced Graphics – Shaders and Rendering. So, you should see difference between the two loads.
We need an image from the Web, so find it and grab its URL.
We need only a Python file and the URL in this recipe. To complete the recipe:
kivy package.Read now
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