April 2025
Beginner to intermediate
414 pages
10h 33m
English
In the last chapter, we covered everything there is to know about soft body simulation. In this chapter, we will put those skills to the test while creating an obstacle course for a sphere to go through. Knowing what a setting does can be good, but we should also know how to use it properly in our projects. So, the goal of this chapter is to give you a practical understanding of how to use soft body simulation while creating a nice, satisfying animation in the process.
We will start by opening the setup file and getting familiar with the scene. After that, we will start creating the simulation and adding all the physics properties to each of the objects. Next, we will create a glass material and learn how ...
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