© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
K. Sharan, P. SpäthLearn JavaFX 17https://doi.org/10.1007/978-1-4842-7848-2_19

19. Understanding Animation

Kishori Sharan1   and Peter Späth2
(1)
Montgomery, AL, USA
(2)
Leipzig, Sachsen, Germany
 
In this chapter, you will learn:
  • What animation is in JavaFX

  • About classes in JavaFX that are used in performing animation in JavaFX

  • How to perform a timeline animation and how to set up cue points on a timeline animation

  • How to control animation such as playing, reversing, pausing, and stopping

  • How to perform animation using transitions

  • About different types of interpolators and their roles in animation

The examples of this chapter lie in the com.jdojo.animation package. In ...

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