© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
K. Sharan, P. SpäthLearn JavaFX 17https://doi.org/10.1007/978-1-4842-7848-2_26

26. Understanding FXML

Kishori Sharan1   and Peter Späth2
(1)
Montgomery, AL, USA
(2)
Leipzig, Sachsen, Germany
 
In this chapter, you will learn:
  • What FXML is

  • How to edit an FXML document

  • The structure of an FXML document

  • How to create objects in an FXML document

  • How to specify the location of resources in FXML documents

  • How to use resource bundles in FXML documents

  • How to refer to other FXML documents from an FXML document

  • How to refer to constants in FXML documents

  • How to refer to other elements and how to copy elements in FXML documents

  • How to bind properties in FXML documents

  • How to create ...

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