February 2023
Intermediate to advanced
554 pages
11h 23m
English
In the previous chapters, we saw some simple animations, but nothing too complex. In Chapter 1, Creating Your First 3D Scene with Three.js, we introduced the basic rendering loop, and in the chapters following that, we used that to rotate some simple objects and show a couple of other basic animation concepts.
In this chapter, we’re going to look in more detail at how animation is supported by Three.js. We will look at the following four subjects:
We will start by covering the basic concepts behind animations.
Before we look at the examples, let’s do a quick recap of what was ...
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