February 2023
Intermediate to advanced
554 pages
11h 23m
English
In this second part, we’ll dive into the different materials provided by Three.js and the different geometries you can use to create your own scenes. Besides the geometries, we’ll also look at how Three.js supports points and sprites, which you can use, for instance, for rain and smoke effects.
In this part, there are the following chapters:
Read now
Unlock full access