Skip to Content
Learning C# 3.0
book

Learning C# 3.0

by Jesse Liberty, Brian MacDonald
November 2008
Beginner
696 pages
17h 43m
English
O'Reilly Media, Inc.
Content preview from Learning C# 3.0

Finalizing Objects

Unlike many other programming languages (C, C++, Pascal, and so on), C# provides garbage collection. Your objects are destroyed after you are done with them—although not immediately after; they’re destroyed when the garbage collection process runs, which is determined by the system. You do not need to worry about cleaning up after your objects unless you use unmanaged or scarce resources. An unmanaged resource is an operating-system feature outside the .NET Framework, such as a connection to a database. A scarce resource is a resource that you have in limited quantity, perhaps because of licensing limitations or limited bandwidth. Graphics resources, such as fonts and brushes, are considered scarce because of the way the operating system works.

If you do control an unmanaged resource, you need to explicitly free that resource when you are done with it. Typically, you’ll manage this by implementing the IDisposable interface. (You will learn more about interfaces in Chapter 13.)

The IDisposable interface requires you to create a method named Dispose( ), which will be called by your clients.

If you provide a Dispose( ) method, you should stop the garbage collector from calling your object’s destructor. To stop the garbage collector, call the static method GC.SuppressFinalize( ), passing in the this reference for your object. Your finalizer can then call your Dispose( ) method. Thus, you might write:

using System; class Testing : IDisposable { bool is_disposed = false; ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

C# 3.0 Design Patterns

C# 3.0 Design Patterns

Judith Bishop
Programming in C#: Exam 70-483 (MCSD) Guide

Programming in C#: Exam 70-483 (MCSD) Guide

Simaranjit Singh Bhalla, SrinivasMadhav Gorthi
C# 7.0 in a Nutshell

C# 7.0 in a Nutshell

Joseph Albahari, Ben Albahari

Publisher Resources

ISBN: 9780596155018Errata Page